I’m curious about what standards Christina Hoff Sommers relies on to call a piece at Breitbart.com “fantastic,” so I’m reading it. That tweet, just in case you don’t believe me:
Christina H. Sommers @CHSommers 3h
Fantastic article by @Nero on #GamerGate, feminist melodrama, lazy journalists. http://www.breitbart.com/Breitbart-London/2014/11/27/An-open-letter-to-Bloomberg-s-Sheelah-Kolhatkar-on-the-delicate-matter-of-Anita-Sarkeesian …
I’m finding it not fantastic. I’m finding it very bad. I would find it bad even if I agreed with the politics of it.
Milo Yiannopoulos, the author (“Nero” on Twitter), is addressing Sheelah Kolhatkar, who wrote a profile of Anita Sarkeesian for Bloomberg Businessweek.
Since you have failed to perform a basic survey of the literature surrounding the GamerGate controversy, or, worse, purposefully elected to exclude it from your reporting, and since you have placed your critical faculties on ice in the manner the “listen and believe” feminists are always so insistent on—largely, it turns out, because their claims don’t stack up—allow me to sketch out the real reasons Sarkeesian is controversial in the video games industry, and, to fill in the blanks in your writing, to explain why her ideas are so universally loathed among gamers.
That’s not a promising start. It’s tendentious, it pretends “GamerGate” is a serious academic subject with a serious literature that journalists are supposed to survey, it’s rude, it’s horrendously badly written, and it ends up in just vulgar abuse.
Sarkeesian, however, believes in an old social-science myth, long since debunked, that culture creates behaviour. This idea is on its way out in academia, having been mortally crippled by the “cognitive revolution” epitomised by the works Steven Pinker, Jonathan Haidt and Daniel Kahneman, which emphasises the innate drivers of human behaviour.
Nope.
Sarkeesian, like many of her followers, believes gamers create an environment in which “women are excluded”. But the facts tell a different story. GamerGate, lazily stereotyped by the media as the highest expression of misogyny in gaming, successfully green lit a female developer’s game on the Steam marketplace via a Twitter campaign while opponents of GamerGate want to boycott her, just because she has “the wrong opinions.” GamerGate has also contributed over $20,000 to the Fine Young Capitalists, a feminist movement.
Feminists say they want to help women, but it’s always someone else—in the gaming world, usually a man—who gets their wallet out to do it.
In reality, it’s not women that some gamers have a problem with: it’s people like Sarkeesian and McIntosh. They have claimed hatred of them and people like them is tantamount to hatred of women. But it isn’t. People don’t hate Anita Sarkeesian because she’s a woman: they hate her because they see her as a disingenuous, divisive, sociopathic opportunist.
That’s enough; I don’t need to read the rest. It’s garbage; trashy, hack-y, MRA-ish garbage. It’s beneath the notice of a serious academic and philosopher – yet Sommers calls it “fantastic.”
